The Product:
Demo assets / character sprites of an iOS game.
Responsibilities:
Based on the client's requirements, I had sole responsibility for the whole visual identity of the game, as well as the character designs & animations and the menu layouts, sequences and transitions.
Part of this process – to satisfy my own design & animation theories, to gain client approval, and to pass on to the developer for emulating in code – entailed creating detailed animation sequences, showing the precise animated transitions between the various menu screens and the sprites for the character's motions.
Instructions:
Click on any of the listed actions above to see the character perform those actions.
See Also: